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Crystal - 2D Lighting Engine
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Devlog
Crystal Lighting Engine v1.3.1
April 08, 2025
by
Foxy Of Jungle
#v1.3.1
Welcome to Crystal Lighting Engine v1.3.1. This release brings minor fixes for GameMaker v2024.13. [FIXED] The Crystal_Renderer() now checks whether the input surface has zero size, preventing errors...
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Crystal Lighting Engine v1.3
February 20, 2025
by
Foxy Of Jungle
2
#v1.3
Welcome to Crystal Lighting Engine v1.3! This release includes important fixes and improved shadow performance control. [ADDED] shadowShaderType parameter for all lights that support shadows. It is no...
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Crystal Lighting Engine v1.2
December 10, 2024
by
Foxy Of Jungle
2
#v1.2
Welcome to the important v1.2 update! This release brings important improvements to the quality of the Crystal Lighting Engine. Check out the Release Notes for more information: Release Notes: [ADDED]...
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Crystal Lighting Engine v1.1
December 05, 2024
by
Foxy Of Jungle
2
#v1.1
Crystal Lighting Engine v1.1 Released! Welcome to the big v1.1 update! This version contains several fixes and some important changes, please make a backup before updating. This version will not cause...
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Crystal Lighting Engine v1.0 Launched!
November 14, 2024
by
Foxy Of Jungle
6
#v1.0
Crystal Lighting Engine v1.0 Released! I'm very happy to announce that after so many months of hard work, listening to feedback, soooo many tests and a lot of dedication, the wait is finally over. Cry...
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