Crystal Lighting Engine v1.3.1


Welcome to Crystal Lighting Engine v1.3.1. This release brings minor fixes for GameMaker v2024.13.

[FIXED] The Crystal_Renderer() now checks whether the input surface has zero size, preventing errors.
[FIXED] Created/Destroyed console log messages are now enabled from settings level 3.
[FIXED] Typo in .FromCircle() method from Crystal_Shadow(). This caused a crash while using GameMaker runtime v2024.13.

Thanks for listening! :D

Files

CrystalLightingEngine_v1.3.1.yymps 324 kB
5 days ago
CrystalLightingEngine_v1.3.1_Example.yyz 41 MB
5 days ago
License.txt 11 kB
5 days ago

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