Post-Processing FX v4.0.1


Welcome to Post-Processing FX 4.0.1!

This release brings an important bug fix, which can potentially cause issues with resolution on shared stacks.

[FIXED] Dangerous internal issue in PPFX_System(): Render resolution is being sent incorrectly to shared stacks
[FIXED] Optimized PPFX_System() as a consequence of above fix
[FIXED] Debug UI move and resize areas
[FIXED] Some things in the Feather documentation
[CHANGED] PP_CHROMABER_ONLY_OUTER parameter to PP_CHROMABER_INNER, because now there is no more branching in the shader, improving performance
[CHANGED] __ppf_include_external_shared_stacks() no longer needs to include internal stacks
[CHANGED] Debug UI now scales stack surfaces horizontally only, for better visualization
[CHANGED] Renamed __spr_ppf_prism_lut_rc to __spr_ppf_prism_lut_cr (from Red-Cyan to Cyan-Red, to match the correct channel)

Review the project if you can, it helps with visibility, thanks :D

Thanks for listening, have a nice day :)

Files

PostProcessingFX_v4.0.1.yyz 41 MB
Aug 23, 2023
PostProcessingFX_v4.0.1.yymps 2 MB
Aug 23, 2023

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