Rezol v1.1


Welcome to Rezol v1.1!

Important bug fixes and added new integer scale modes!

Release Notes:

[ADDED] Integer Scale modes to GUI.
[ADDED] Integer Scale modes to Camera Scaler.
[ADDED] .SetScaleIntegerEnable() to Rezol_CameraScaler.
[ADDED] .SetGUIScaleIntegerEnable() to Rezol_ScreenConfigs.
[ADDED] .SetCanvasScaleIntegerEnable() to Rezol_ScreenConfigs.
[CHANGED] Integer Scale mode from Canvas is now defined from the function, instead of KEEP_ASPECT_INTEGER.
[REMOVED] REZ_CANVAS_SCALE_MODE.KEEP_ASPECT_INTEGER enum entry. This has been replaced by: .SetCanvasScaleIntegerEnable().
[FIXED] .SetViewCamera() now works correctly with struct cameras.
[FIXED] A specific screen ratio could cause N/A result on the scale of some things (because of 0 division).
[FIXED] (HTML5) Sliders text not working.
[FIXED] (HTML5) Scrollbars were in the way.

Thanks for listening! :D Please leave a review, this helps a lot! thank you so much <3  (top right of the Rezol page)

Files

Rezol_v1.1.yymps 172 kB
12 days ago
Rezol_v1.1_Example.yyz 2.9 MB
12 days ago
Rezol_v1.1_Demo.zip 4.4 MB
12 days ago

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