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Hey, like the last comment said i would really like a way to use efects on objects. can you work on that as well?

Hi! We recently added the Layer System, which means you can use post-processing on single objects, backgrounds, sprites, and more:

In the image above, I applied the glitch and scanlines effect on my player, which is a tree. And the background also has some effects.

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LOVE YOU

Thanks ^ ^

please let me know when the docs are updated so i can see how i can use it! Thanks 

Sure! Please note that there are 13 separate examples. One of them is about layers.

I bought it and felt great. However, there is a question: can it be used for an object or instance alone. Like a torch or a flaming arrow?

Hey!

PPFX has a drawing function called ppfx_draw(surface, x, y, w, h, view_w, view_h, system), which receives a surface, so it's more recommended for screen post-processing only. In the future I intend to make an asset only with effects for objects.

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OK, I see. Thank you for your reply!

Is there a demo to download? The link above just links to the license text file?

Hey! There is no demo, only the video at the moment. But I can later make the HTML5 version of it available. :)

Hey again, I just added the demo:

https://kazangames.com/assets/ppfx/demo/

Hi, very cool stuff, I'm very interested in getting it for a project, I was wondering if you provide tech support sometimes? I would like to draw the effect only to an area if the screen via sn arbitrary sprite as a mask, is this possible with this tool?

Do you have a discord server?

Thank you!

Hi! Yes, we are pleased to answer any questions you may have on Discord: "Kazan Games":

https://discord.gg/4azKEdMNze

Yes, it is possible to do it. I will even do some example demonstrating this in future updates.

Thanks for getting in touch! :)

coe fox ensina só como faz o blur :(

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Hello, do you need help with the asset?

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Amazing stuff here!

Thank you so much! I'm so glad to hear that 😁

O foxy só não é perfeito pq é furry

Deleted 2 years ago

Ser furry não é só aquilo que muitos pensam

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It's far too early for me to be buying resource packs for my game but I couldn't help myself when I saw this. I'm motivated to work harder so I can test out some of these effects in my own creation. Thanks a lot and keep up the good work.

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Your comment is very satisfying and is what motivates me to create these cool things, thank you very much!

Hi - I can't seem to find an example of how to create the shockwaves effect? Is it included somewhere?

Thanks

Hello! The example of how this is done is in version 1.2, which will be released soon ;)

Stay tuned, there are amazing things coming.

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Awesome, do you have an ETA on v1.2 at all?

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Tomorrow at the latest, if everything goes as expected.

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well that is much closer than I expected, thanks for taking the time to reply

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Released! :D

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Your post-processing effects pack is incredibly beautiful, the effects are well made and professional, I think that whatever the game is it will be very beautiful and with a Professional Studio game aspect, congratulations on your project, I will be buying for mine projects This pack is the best I’ve ever found and I’ve looked for many. congratulations

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Thank you! I am very grateful to read this! :D

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