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Managix can be extremely useful for visual novel games, as these games usually have a lot of sprites and backgrounds

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One of the uses of Managix is that you can enter a room and load only what that level needs to function (sprites, audio, etc.), and after leaving the room, these things are released from memory, leaving you free to use in another level / room - You are responsible and have full control of what is loaded/unloaded. Besides, Managix allows you to save and load buffers, useful for saving and loading game progress, localization files, settings and countless things. And all of this is compatible with all platforms, you just need to setup once :D

Is that something that help us to make a saving/loading system of our game that fit even for consoles?


For example the player save the game and the next time that run the game he can load and restart where he saved the last time.

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Yes, Managix allows you to save and load buffers, this way you can save and load game data as well. And the same system will work on all platforms :)

Is there any chance to see a tutorial on YouTube on how this library work?

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There is a documentation (with a quick start guide) and a project (.yyz) showing the code in practice, I can't record videos unfortunately. But I'll be happy to answer all questions you have on Discord.

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Thank you!

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Wow, it sounds very useful, I’ll try it soon.

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Neat extension! Bookmarked for when needed.

Thank you! 😊