Comments

Log in with itch.io to leave a comment.

(6 edits)

Hey, I'm experiencing a weird artifact with the fisheye distortion on android right in the center. It looks like a tiny box the color of pixels directly behind it, like a single pixel stretched out. Its unaffected by different FOV values and doesn't appear on desktop.

**EDIT**

Not even thirty minutes later! I fixed it, adding "precision highp float;" to the top of the fragment shader fixed the issue.

Hey! Oh yeah, Android has a lower precision for shaders, for performance. Thanks for sharing the solution :)